Description
“Interaction Design is the creation of a dialogue between a person and a product, system, or service. This dialogue is both physical and emotional in nature and is manifested in the interplay between form, function, and technology as experienced over time.”
-- John Kolko, Author of Thoughts on Interaction Design (2011)
Milestone 1
I have observed this person showing a consistent, comfortable, continuous, and clear positive impact to a squad when wielding this ability, and therefore I would put them in situations where they can employ this ability with only a small amount of guidance
- Your designs cover the happy path, but may not anticipate edge cases or other parts of the app that may be affected.
 - Your designs continously cover 1 of the 5 Interaction Design dimensions: words (1D), visual representations (2D), physical objects/space (3D), time (4D), and behavior (5D).
 
Milestone 2
I have observed this person showing a consistent, comfortable, continuous, and clear positive impact to a squad when wielding this ability, and therefore I would put them in situations where they can employ this ability, with no assistance as well as being a trusted active or passive mentor to others
- Your designs cover the happy path and anticipate edge cases or other parts of the app that may be affected.
 - Your designs continuously cover 3 of the 5 Interaction Design dimensions: words (1D), visual representations (2D), physical objects/space (3D), time (4D), and behavior (5D).
 - The product language used in your designs is consistent with the current application
 
Milestone 3
I have observed this person showing a consistent, comfortable, continuous, and clear positive impact to multiple squads when wielding this ability, and therefore I would put them in situations where they can employ this ability as well as being considered an expert within this discipline
- Your designs continuously cover 5 of the 5 Interaction Design dimensions: words (1D), visual representations (2D), physical objects/space (3D), time (4D), and behavior (5D).
 - Your designs match the user's mental model of the system, delivering excellent visual representation and behavior
 - You are proactive in improving language within the product, either to systemically improve or to make more consistent.
 
Milestone 4
I have observed this person showing a consistent, comfortable, continuous, and clear positive impact to a squad when wielding this ability, and therefore I would put them in situations where they can not only employ this ability but where they set the tone for this at the company level
- You proactively improve systemic behaviors in the application to better match user's mental models.
 - You level up the quality and polish of interactions throughout the application.
 - You create standards for the design organization around functional language within the product
 
Milestone 5
I have observed this person showing a consistent, comfortable, continuous, and clear positive impact to not just internal teams but the community/industry in general when wielding this ability, and they are recognized by the community/industry as an expert
- You are a community/industry leader in interaction design standards and techniques.
 - You create new paradigms of mobile and desktop interaction such that the app experience becomes even more intuitive.
 
Configuration Health
- ✅ Associated with 4 roles
 - ⚠️ Has been referenced in no observations
 - ℹ️ No one has achieved a milestone on this ability
 
- ⛔️ Last updated: about 6 years ago
 - ℹ️ Never conversed about
 
Role & Position Requirements
- Design Reviewersmust be milestone 2+
 - Design System Contributorsmust be milestone 2+
 - Solution Designer (Ux Design)smust be milestone 1+
 - Ui Designersmust be milestone 2+
 
Examples / Observations
An observation relating to Interaction Design has not been publicly recognized yet.
Conversations about Interaction Design
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